Level Design
- Abbie Hipwell
- Jun 15, 2022
- 1 min read
Updated: Jun 22, 2022
As so many assets were being completed, it was time to add them to the scene and create a fun environment for the players. Owen and Harrison had a huge impact on the scene, they had both worked hard on manipulating the landscape to create the impression of a coastline surrounded by hills and jungle.
The environment had a lot of unique features such as river curving towards the back of the map.

There is also a small rocky area depicting a pirate ship crash.

Harrioson and I thought it would be a good idea to create a river through the map, which would show off the water shader that James had made, and also create interesting terrain to use in gameplay.
I used the landscape tool to push the ground down slightly to allow the water to show through, I then carried out landscape painting around the edges of the river to show dirt and mud from the water.

I had the role of populating the scene with various assets such as trees, foliage, and props. I created some nice small areas around the river predominantly.



Harrison then continued populating the scene with assets and foliage to make it fit our theme of pirates and tribal, Overall the scene is mostly looking complete now, with only a few more assets to add.
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