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Technical Design Document

  • Abbie Hipwell
  • Jun 13, 2022
  • 1 min read

For a while I focused on creating the Technical Design Document, this was important for the programmers in particularly as we needed a document to refer to which had the majority of mechanics on.


I started by writing a few sentences about what each mechanic was, I then bullet pointed key aspects of the mechanic which we would need to include, alongside pseudocode to reference, and some flow charts which gave the document a visual element. This all made the process of coding a lot easier as it was already broken down into key aspects, and I could get straight into it.


The TDD also includes a list of controls for the game, and details on the game engine and overall project.


I focused on writing all of these aspects of the document, alongside writing about each mechanic.


My work on the TDD can be seen below:











 
 
 

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